Resume
Resume 1 Sheet
Resume With References
OBJECTIVE
To work with a team at a well established game developer as an Environment Artist, Designer and/or UI/UX Artist
SKILLS
Unreal Engine 3, ActionScript 3, Flash, After Effects, Photoshop, Illustrator, Maya, ZBrush, Particle Illusion, Vegas Studio, ProDG, SCRUM, Kismet, Javascript, PHP, Visual Basic, Titanium SDK
EXPERIENCE
WHITEMOON DREAMS | Los Angeles, California 2012
UI, LEVEL DESIGN, POST PROCESSING, LIGHTING, SHADERS
WarMachine (?, ?, PC | UNREAL ENGINE)
Unannounced 1
Unannounced 2
Unannounced 3
OTOY, INC. | Los Angeles, California 2011
TECH ARTIST
ALL DESIGN & MOTION GRAPHICS
Liquid Entertainment | Pasadena, California 2010
UI ARTIST
Thor (360, PS3, PC | UNREAL ENGINE)
UI/UX DESIGN & MOTION GRAPHICS
Timbuk2 Studios | Austin, Texas 2010
UI ARTIST | CONCEPTUAL
Unannounced Movie License (360, PS3, PC)
UI/UX DESIGN
VirtuePlay, Inc. | Marina Del Rey, California 2008-2009
UI ARTIST | TOOLS DESIGNER | ENVIRONMENT ARTIST |FX ARTIST
Lunar Racing Championship (360, MAC, PC | PROPRIETARY ENGINE)
UI/UX DESIGN, MOTION GRAPHICS, ENVIRONMENT ART, PARTICLE EFFECTS, TOOLS DESIGN
Spark Unlimited, Inc. | Sherman Oaks, California 2007-2008
UI ARTIST
Turning Point: Fall of Liberty (360, PS3, PC | UNREAL ENGINE)
Legendary (360, PS3, PC | UNREAL ENGINE)
SONY PS3 License (PS3)
Unannounced License (360, PS3, PC | UNREAL ENGINE)
UI/UX DESIGN & MOTION GRAPHICS, LEVEL DESIGN, LIGHTING, POST PROCESSING, SHADERS, ACTIONSCRIPT
KUMA\GAMES | New York, New York 2006
DESIGNER
The Dinohunters (PC | SOURCE ENGINE)
KUMA\WAR (PC | SOURCE ENGINE)
2D DESIGN, ACTIONSCRIPT